modified: app.py

modified:   templates/quiz.html
This commit is contained in:
2025-09-20 23:00:40 +02:00
parent 9e33eeb526
commit 017136d19c
2 changed files with 115 additions and 360 deletions

View File

@@ -6,15 +6,10 @@
<script src="https://sdk.scdn.co/spotify-player.js"></script>
<style>
body {
background: linear-gradient(135deg, #191414 0%, #1DB954 100%);
color: #fff;
font-family: Arial, sans-serif;
min-height: 100vh;
margin: 0;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
max-width: 800px;
margin: 0 auto;
padding: 20px;
}
.controls {
margin: 20px 0;
@@ -127,12 +122,19 @@
player.addListener('account_error', ({ message }) => { console.error(message); });
player.addListener('playback_error', ({ message }) => { console.error(message); });
// Playback status updates
player.addListener('player_state_changed', state => {
console.log(state);
updatePlayButton(state);
});
// Ready
player.addListener('ready', ({ device_id }) => {
console.log('Ready with Device ID', device_id);
document.getElementById('device_id').value = device_id;
const playDuration = getPlayDuration();
// Hole Optionen
const playDuration = parseInt(getOption('playDuration', '0'), 10);
const startPosition = getOption('startPosition', 'start');
let position_ms = 0;
if (startPosition === 'random') {
@@ -142,14 +144,11 @@
}
// Starte Wiedergabe an gewünschter Stelle
fetch(`/play_track?device_id=${device_id}&track_uri={{ track.uri }}&position_ms=${position_ms}`, { method: 'POST' })
.then(response => response.json())
.then(data => {
if (data.error === "device_not_found") {
alert(data.message || "Spotify-Player nicht gefunden. Die Seite wird neu geladen...");
window.location.reload();
return;
.then(response => {
if (!response.ok) {
throw new Error('Network response was not ok');
}
// ...bisheriger Code für erfolgreiche Wiedergabe...
return response.json();
})
.catch(error => {
console.error('Error starting playback:', error);
@@ -157,7 +156,7 @@
// Stoppe nach playDuration Sekunden (wenn nicht unendlich)
if (playDuration > 0) {
window.quizifyTimeout = setTimeout(() => {
setTimeout(() => {
player.pause();
}, playDuration * 1000);
}
@@ -176,16 +175,25 @@
window.spotifyPlayer = player;
};
function updatePlayButton(state) {
let playButton = document.getElementById('playPauseBtn');
if (state && !state.paused) {
playButton.innerHTML = i18n.pause;
} else {
playButton.innerHTML = '▶️ Play';
}
}
function setCorrectAnswer() {
if (currentGameMode === 'artist') {
correctAnswer = "{{ track.artists[0].name }}";
document.getElementById('question-text').innerText = i18n.question_artist;
document.getElementById('answerInput').placeholder = i18n.input_artist;
} else if (currentGameMode === 'title' ) {
} else if (currentGameMode === 'title') {
correctAnswer = "{{ track.name }}";
document.getElementById('question-text').innerText = i18n.question_title;
document.getElementById('answerInput').placeholder = i18n.input_title;
} else if (currentGameMode === 'year' ) {
} else if (currentGameMode === 'year') {
correctAnswer = "{{ track.album.release_date[:4] }}";
document.getElementById('question-text').innerText = i18n.question_year;
document.getElementById('answerInput').placeholder = i18n.input_year;
@@ -300,10 +308,6 @@
}
function switchGameMode(mode) {
// Beim Moduswechsel Multiplayer-Daten löschen
localStorage.removeItem('quizify_multiplayer_names');
localStorage.removeItem('quizify_multiplayer_scores');
localStorage.removeItem('quizify_multiplayer_current');
window.location.href = `/reset_quiz/{{ playlist_id }}?next_mode=${mode}`;
}
@@ -314,260 +318,82 @@ function getOption(key, defaultValue) {
return localStorage.getItem(key) || defaultValue;
}
window.onload = function() {
const playDuration = getOption('playDuration', '0');
const sel = document.getElementById('playDuration');
const custom = document.getElementById('customDuration');
const label = document.getElementById('customDurationLabel');
if (['10','15','30','0'].includes(playDuration)) {
sel.value = playDuration;
custom.style.display = 'none';
label.style.display = 'none';
} else {
sel.value = 'custom';
custom.value = playDuration;
custom.style.display = '';
label.style.display = '';
}
document.getElementById('playDuration').value = getOption('playDuration', '0');
document.getElementById('startPosition').value = getOption('startPosition', 'start');
updateMultiplayerUI();
// Prüfe, ob MultiplayerPopup existiert und sichtbar ist
const mpPopup = document.getElementById('multiplayerPopup');
if (!mpPopup || mpPopup.style.display === 'none') {
quizifyReady();
}
};
function onPlayDurationChange() {
const sel = document.getElementById('playDuration');
const custom = document.getElementById('customDuration');
const label = document.getElementById('customDurationLabel');
if (sel.value === 'custom') {
custom.style.display = '';
label.style.display = '';
setOption('playDuration', custom.value || '10');
} else {
custom.style.display = 'none';
label.style.display = 'none';
setOption('playDuration', sel.value);
}
}
function getPlayDuration() {
const sel = document.getElementById('playDuration');
if (sel.value === 'custom') {
return parseInt(document.getElementById('customDuration').value) || 10;
}
return parseInt(sel.value);
}
// "Nochmal X Sekunden"-Button Funktion
function replayDuration() {
const playDuration = getPlayDuration();
if (window.spotifyPlayer) {
window.spotifyPlayer.resume();
if (window.quizifyTimeout) clearTimeout(window.quizifyTimeout);
window.quizifyTimeout = setTimeout(() => {
window.spotifyPlayer.pause();
}, playDuration * 1000);
}
}
function updateMultiplayerUI() {
const names = JSON.parse(localStorage.getItem('quizify_multiplayer_names') || "[]");
const scores = JSON.parse(localStorage.getItem('quizify_multiplayer_scores') || "[]");
const current = parseInt(localStorage.getItem('quizify_multiplayer_current') || "0");
if(names.length > 1) {
document.getElementById('multiplayerBar').style.display = '';
let html = '';
names.forEach((n,i) => {
html += `<span style="margin:0 10px;${i===current?'font-weight:bold;text-decoration:underline;':''}">${n}: ${scores[i]}</span>`;
});
html += `<br><span style="font-size:0.95em;color:#bdbdbd;">Am Zug: <b>${names[current]}</b></span>`;
document.getElementById('multiplayerPlayers').innerHTML = html;
document.getElementById('answerInput').placeholder = "Antwort für " + names[current];
}
}
// Multiplayer: Nach jeder Antwort Punkte & Spieler wechseln
const origCheckAnswer = checkAnswer;
checkAnswer = function() {
const names = JSON.parse(localStorage.getItem('quizify_multiplayer_names') || "[]");
const scores = JSON.parse(localStorage.getItem('quizify_multiplayer_scores') || "[]");
const current = parseInt(localStorage.getItem('quizify_multiplayer_current') || "0");
const guess = document.getElementById('answerInput').value;
if (!guess) return;
fetch('/check_answer', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
guess: guess,
correct_answer: correctAnswer,
game_mode: currentGameMode,
playlist_id: "{{ playlist_id }}"
})
})
.then(response => response.json())
.then(data => {
const resultContainer = document.getElementById('resultContainer');
resultContainer.style.display = 'block';
if (data.correct) {
resultContainer.className = 'result-container correct';
resultContainer.innerHTML = `<h3>${i18n.correct}</h3>`;
scores[current] = (scores[current] || 0) + 1;
localStorage.setItem('quizify_multiplayer_scores', JSON.stringify(scores));
} else {
resultContainer.className = 'result-container incorrect';
resultContainer.innerHTML = `<h3>${i18n.wrong}</h3>
<p>${i18n.right_answer} <strong>${data.correct_answer}</strong></p>`;
}
// Song-Infos ergänzen (wie gehabt)
// ...
// Nächster Spieler
let next = (current + 1) % names.length;
localStorage.setItem('quizify_multiplayer_current', next);
updateMultiplayerUI();
document.getElementById('nextQuestionBtn').style.display = 'inline-block';
})
.catch(error => {
console.error('Error checking answer:', error);
});
}
// Beim Laden Multiplayer-UI anzeigen, falls aktiv
window.onload = function() {
// ...dein bisheriger onload code...
updateMultiplayerUI();
// Starte Quiz nur, wenn KEIN Multiplayer-Popup offen ist
if (!document.getElementById('multiplayerPopup') || document.getElementById('multiplayerPopup').style.display === 'none') {
quizifyReady();
}
}
function quizifyReady() {
// Hier alles, was nach dem Schließen des Popups passieren soll
if (window.onSpotifyWebPlaybackSDKReady) {
window.onSpotifyWebPlaybackSDKReady();
}
setCorrectAnswer();
}
// Entferne Multiplayer-Daten, wenn NICHT im lokalen Multiplayer
if (!window.location.search.includes('local_multiplayer=1')) {
localStorage.removeItem('quizify_multiplayer_names');
localStorage.removeItem('quizify_multiplayer_scores');
localStorage.removeItem('quizify_multiplayer_current');
}
</script>
<meta name="viewport" content="width=device-width, initial-scale=1">
</head>
<body style="background: linear-gradient(135deg, #191414 0%, #1DB954 100%); min-height:100vh; margin:0; display:flex; align-items:center; justify-content:center;">
<div class="quiz-container" style="
background: rgba(25, 20, 20, 0.92);
padding: 40px 30px 30px 30px;
border-radius: 22px;
box-shadow: 0 8px 32px 0 rgba(0,0,0,0.37);
max-width: 500px;
width: 100%;
color: #fff;
display: flex;
flex-direction: column;
align-items: center;
">
<div style="text-align:center; margin-bottom: 10px;">
<span id="progressInfo">{{ translations['songs_in_playlist'] }} {{ total_questions }}</span>
<span id="scoreInfo" style="margin-left:20px;">
{{ translations['score'] }}: {{ score }} / {{ answered if answered > 0 else 1 }}
({{ ((score / (answered if answered > 0 else 1)) * 100) | round(0) if answered > 0 else 0 }}{{ translations['percent'] }})
</span>
</div>
<div style="text-align:center; margin-bottom: 20px;">
<a href="/reset_quiz/{{ playlist_id }}" class="btn btn-danger" style="margin-top:10px;">{{ translations['end_quiz'] }}</a>
</div>
<h2 id="question-text" style="color:#fff;">{{ translations['question_artist'] }}</h2>
<input type="hidden" id="device_id" value="">
<div class="game-modes" style="margin-bottom:20px;">
<button class="btn {{ 'btn-success' if game_mode == 'artist' else 'btn-secondary' }}" onclick="switchGameMode('artist')">{{ translations['guess_artist'] }}</button>
<button class="btn {{ 'btn-success' if game_mode == 'title' else 'btn-secondary' }}" onclick="switchGameMode('title')">{{ translations['guess_title'] }}</button>
<button class="btn {{ 'btn-success' if game_mode == 'year' else 'btn-secondary' }}" onclick="switchGameMode('year')">{{ translations['guess_year'] }}</button>
</div>
<div class="game-options" style="margin-bottom:20px;">
<label>{{ translations['play_duration'] }}:
<select id="playDuration" onchange="onPlayDurationChange()">
<option value="10">10s</option>
<option value="15">15s</option>
<option value="30">30s</option>
<option value="0" selected>{{ translations['unlimited'] }}</option>
<option value="custom">{{ translations['custom'] }}</option>
</select>
<input type="number" id="customDuration" min="1" max="600" style="width:60px;display:none;" placeholder="Sek." onchange="setOption('playDuration', this.value)">
<span id="customDurationLabel" style="display:none;">s</span>
</label>
<label style="margin-left:20px;">{{ translations['start_position'] }}:
<select id="startPosition" onchange="setOption('startPosition', this.value)">
<option value="start" selected>{{ translations['start'] }}</option>
<option value="random">{{ translations['random'] }}</option>
</select>
</label>
</div>
<div class="controls" style="text-align: center; margin-bottom:20px;">
<button id="replayBtn" class="btn" onclick="replayDuration()">{{ translations['play_duration'] }} +</button>
</div>
<div style="text-align: center; margin-top: 10px;">
<input type="text" id="answerInput" placeholder="{{ translations['input_artist'] }}" oninput="searchTracks()" style="background:#222; color:#fff;">
<button class="btn" onclick="checkAnswer()">{{ translations['answer_button'] }}</button>
<div id="searchResults" class="search-results"></div>
<div id="resultContainer" class="result-container" style="background:#222; color:#fff; border:1px solid #444;"></div>
<a id="nextQuestionBtn" href="/quiz/{{ playlist_id }}?mode={{ game_mode }}" class="btn" style="display: none;">{{ translations['next_question'] }}</a>
</div>
<div class="hint-container" style="color:#bdbdbd;">
{% if game_mode == 'artist' %}
<p>{{ translations['tip_artist'] }}</p>
{% elif game_mode == 'title' %}
<p>{{ translations['tip_title'] }}</p>
{% elif game_mode == 'year' %}
<p>{{ translations['tip_year'] }}</p>
{% endif %}
</div>
<div id="multiplayerBar" style="display:none;margin-bottom:15px;text-align:center;">
<span id="multiplayerPlayers"></span>
</div>
</div>
{% if request.args.get('local_multiplayer') %}
<div id="multiplayerPopup" style="position:fixed;top:0;left:0;width:100vw;height:100vh;background:rgba(0,0,0,0.7);display:flex;align-items:center;justify-content:center;z-index:2000;">
<div style="background:#191414;padding:30px 40px;border-radius:18px;box-shadow:0 8px 32px 0 rgba(0,0,0,0.37);min-width:320px;text-align:center;">
<h3>Lokaler Multiplayer</h3>
<p>Gib bis zu 4 Spielernamen ein:</p>
<form id="multiplayerForm" onsubmit="startMultiplayer(event)">
<input type="text" id="player1" placeholder="Spieler 1" required style="margin:5px;width:80%"><br>
<input type="text" id="player2" placeholder="Spieler 2" style="margin:5px;width:80%"><br>
<input type="text" id="player3" placeholder="Spieler 3" style="margin:5px;width:80%"><br>
<input type="text" id="player4" placeholder="Spieler 4" style="margin:5px;width:80%"><br>
<button class="btn" type="submit" style="margin-top:10px;">Starten</button>
</form>
</div>
<body>
<div style="text-align:center; margin-bottom: 10px;">
<span id="progressInfo">{{ translations['songs_in_playlist'] }} {{ total_questions }}</span>
<span id="scoreInfo" style="margin-left:20px;">
{{ translations['score'] }}: {{ score }} / {{ answered if answered > 0 else 1 }}
({{ ((score / (answered if answered > 0 else 1)) * 100) | round(0) if answered > 0 else 0 }}{{ translations['percent'] }})
</span>
</div>
<script>
function startMultiplayer(e) {
e.preventDefault();
const names = [];
for(let i=1;i<=4;i++) {
const val = document.getElementById('player'+i).value.trim();
if(val) names.push(val);
}
if(names.length < 2) {
alert("Bitte mindestens 2 Namen eingeben!");
return;
}
localStorage.setItem('quizify_multiplayer_names', JSON.stringify(names));
localStorage.setItem('quizify_multiplayer_scores', JSON.stringify(Array(names.length).fill(0)));
localStorage.setItem('quizify_multiplayer_current', 0);
document.getElementById('multiplayerPopup').style.display = 'none';
updateMultiplayerUI();
quizifyReady(); // <-- Musik und Quiz jetzt starten!
}
</script>
{% endif %}
<div style="text-align:center; margin-bottom: 20px;">
<a href="/reset_quiz/{{ playlist_id }}" class="btn btn-danger" style="margin-top:10px;">{{ translations['end_quiz'] }}</a>
</div>
<h2 id="question-text">{{ translations['question_artist'] }}</h2>
<!-- Verstecktes Feld für device_id -->
<input type="hidden" id="device_id" value="">
<!-- Spielmodi -->
<div class="game-modes">
<button class="btn {{ 'btn-success' if game_mode == 'artist' else 'btn-secondary' }}" onclick="switchGameMode('artist')">{{ translations['guess_artist'] }}</button>
<button class="btn {{ 'btn-success' if game_mode == 'title' else 'btn-secondary' }}" onclick="switchGameMode('title')">{{ translations['guess_title'] }}</button>
<button class="btn {{ 'btn-success' if game_mode == 'year' else 'btn-secondary' }}" onclick="switchGameMode('year')">{{ translations['guess_year'] }}</button>
</div>
<!-- Optionen für das Spiel -->
<div class="game-options">
<label>{{ translations['play_duration'] }}:
<select id="playDuration" onchange="setOption('playDuration', this.value)">
<option value="10">10s</option>
<option value="15">15s</option>
<option value="30">30s</option>
<option value="0" selected>{{ translations['unlimited'] }}</option>
</select>
</label>
<label style="margin-left:20px;">{{ translations['start_position'] }}:
<select id="startPosition" onchange="setOption('startPosition', this.value)">
<option value="start" selected>{{ translations['start'] }}</option>
<option value="random">{{ translations['random'] }}</option>
</select>
</label>
</div>
<!-- Player Controls -->
<div class="controls" style="text-align: center;">
<button id="playPauseBtn" class="btn" onclick="togglePlay()">{{ translations['pause'] }}</button>
</div>
<!-- Antwort-Eingabe -->
<div style="text-align: center; margin-top: 30px;">
<input type="text" id="answerInput" placeholder="{{ translations['input_artist'] }}" oninput="searchTracks()">
<button class="btn" onclick="checkAnswer()">{{ translations['answer_button'] }}</button>
<!-- Suchergebnisse -->
<div id="searchResults" class="search-results"></div>
<!-- Ergebnis-Anzeige -->
<div id="resultContainer" class="result-container"></div>
<!-- Nächste Frage Button, wird nach Antwort angezeigt -->
<a id="nextQuestionBtn" href="/quiz/{{ playlist_id }}?mode={{ game_mode }}" class="btn" style="display: none;">{{ translations['next_question'] }}</a>
</div>
<!-- Hilfe-Text je nach Modus -->
<div class="hint-container">
{% if game_mode == 'artist' %}
<p>{{ translations['tip_artist'] }}</p>
{% elif game_mode == 'title' %}
<p>{{ translations['tip_title'] }}</p>
{% elif game_mode == 'year' %}
<p>{{ translations['tip_year'] }}</p>
{% endif %}
</div>
</body>
</html>