modified: app.py

modified:   templates/playerselect.html
	modified:   templates/quiz_buzzer_multiplayer.html
	new file:   templates/team_setup.html
This commit is contained in:
2025-11-15 01:53:25 +01:00
parent 47aaf76a57
commit a2bbca4ef1
4 changed files with 307 additions and 52 deletions

20
app.py
View File

@@ -196,8 +196,13 @@ def quiz(playlist_id):
# Wähle das passende Template
if buzzer_mode == '1' and local_multiplayer == '1':
template_name = "quiz_buzzer_multiplayer.html"
# Lade Spieler-Scores
player_scores = session.get(f'player_scores_{playlist_id}', [0, 0, 0, 0])
# Initialisiere Spieler-Scores basierend auf gespeicherter Team-Anzahl
# Default: 6 Teams (Maximum), Frontend lädt nur die konfigurierten
player_scores = session.get(f'player_scores_{playlist_id}', [0, 0, 0, 0, 0, 0])
# Stelle sicher, dass wir immer 6 Scores haben
while len(player_scores) < 6:
player_scores.append(0)
session[f'player_scores_{playlist_id}'] = player_scores
elif buzzer_mode == '1':
template_name = "quiz_buzzer.html"
player_scores = None
@@ -241,6 +246,17 @@ def playerselect(playlist_id):
return render_template('playerselect.html', playlist_id=playlist_id, game_mode=game_mode, buzzer=buzzer, translations=get_translations(), user=user)
@app.route('/team_setup/<playlist_id>')
def team_setup(playlist_id):
"""Configure team names and count for multiplayer buzzer mode."""
game_mode = request.args.get('mode', 'title')
user = session.get('user')
return render_template('team_setup.html',
playlist_id=playlist_id,
game_mode=game_mode,
translations=get_translations(),
user=user)
@app.route('/buzzer_settings/<playlist_id>')
def buzzer_settings(playlist_id):
"""Configure buzzer mode settings before starting."""

View File

@@ -66,11 +66,10 @@
<button class="player-btn" type="submit">{{ translations['singleplayer'] }}</button>
<div class="player-desc">{{ translations['singleplayer_desc'] if translations['singleplayer_desc'] else 'Play alone and test your knowledge.' }}</div>
</form>
<form method="get" action="{{ url_for('buzzer_settings', playlist_id=playlist_id) }}">
<form method="get" action="{{ url_for('team_setup', playlist_id=playlist_id) }}">
<input type="hidden" name="mode" value="{{ game_mode }}">
<input type="hidden" name="local_multiplayer" value="1">
<button class="player-btn" type="submit">{{ translations['local_multiplayer'] }}</button>
<div class="player-desc">Spiele mit bis zu 4 Personen an einem Gerät.</div>
<div class="player-desc">Spiele mit 2-6 Teams an einem Gerät.</div>
</form>
{% else %}
<form method="get" action="{{ url_for('quiz', playlist_id=playlist_id) }}">

View File

@@ -244,13 +244,16 @@
let gameStarted = false;
let currentBuzzer = null;
// Spieler-Daten
let players = [
{ id: 1, name: 'Spieler 1', score: {{ player_scores[0] if player_scores else 0 }} },
{ id: 2, name: 'Spieler 2', score: {{ player_scores[1] if player_scores else 0 }} },
{ id: 3, name: 'Spieler 3', score: {{ player_scores[2] if player_scores else 0 }} },
{ id: 4, name: 'Spieler 4', score: {{ player_scores[3] if player_scores else 0 }} }
];
// Lade Team-Daten aus localStorage
let teamCount = parseInt(localStorage.getItem('team_count')) || 4;
let players = [];
for (let i = 1; i <= teamCount; i++) {
const teamName = localStorage.getItem(`team_${i}_name`) || `Team ${i}`;
const scoreIndex = i - 1;
const score = {{ player_scores|tojson }}[scoreIndex] || 0;
players.push({ id: i, name: teamName, score: score });
}
window.onSpotifyWebPlaybackSDKReady = () => {
const token = '{{ access_token }}';
@@ -321,10 +324,10 @@
.then(() => {
console.log('Play command sent');
document.getElementById('startButton').style.display = 'none';
// Aktiviere Buzzer
for (let i = 1; i <= 4; i++) {
document.getElementById(`buzzer${i}`).classList.remove('disabled');
}
// Aktiviere alle Buzzer
players.forEach(player => {
document.getElementById(`buzzer${player.id}`).classList.remove('disabled');
});
})
.catch(error => console.error('Error starting playback:', error));
}
@@ -390,9 +393,9 @@
document.getElementById('currentPlayer').textContent = `${players[playerId - 1].name} hat gebuzzert!`;
// Deaktiviere alle Buzzer
for (let i = 1; i <= 4; i++) {
document.getElementById(`buzzer${i}`).classList.add('disabled');
}
players.forEach(player => {
document.getElementById(`buzzer${player.id}`).classList.add('disabled');
});
document.getElementById('answerSection').classList.add('active');
window.earnedPoints = calculatePoints(elapsed);
@@ -533,30 +536,54 @@
gracePeriod = parseInt(localStorage.getItem('buzzer_grace_period')) || 5;
decayRate = parseInt(localStorage.getItem('buzzer_decay_rate')) || 50;
document.getElementById('pointsDisplay').textContent = maxPoints + ' Punkte';
// Dynamisches Scoreboard erstellen
createScoreboard();
// Dynamische Buzzer-Buttons erstellen
createBuzzerButtons();
};
function createScoreboard() {
const scoreboard = document.getElementById('scoreboard');
scoreboard.innerHTML = '';
players.forEach(player => {
const card = document.createElement('div');
card.className = 'player-card';
card.id = `player${player.id}`;
card.innerHTML = `
<div class="player-name">${player.name}</div>
<div class="player-score">${player.score}</div>
`;
scoreboard.appendChild(card);
});
}
function createBuzzerButtons() {
const grid = document.getElementById('buzzerGrid');
grid.innerHTML = `
<button class="player-buzzer start" id="startButton" onclick="startGame()">
▶️<br>START
</button>
`;
players.forEach(player => {
const button = document.createElement('button');
button.className = 'player-buzzer disabled';
button.id = `buzzer${player.id}`;
button.onclick = () => buzz(player.id);
button.innerHTML = `🔴<br>${player.name}`;
grid.appendChild(button);
});
}
</script>
<meta name="viewport" content="width=device-width, initial-scale=1">
</head>
<body>
<div class="quiz-container">
<!-- Scoreboard -->
<div class="scoreboard">
<div class="player-card" id="player1">
<div class="player-name">Spieler 1</div>
<div class="player-score">0</div>
</div>
<div class="player-card" id="player2">
<div class="player-name">Spieler 2</div>
<div class="player-score">0</div>
</div>
<div class="player-card" id="player3">
<div class="player-name">Spieler 3</div>
<div class="player-score">0</div>
</div>
<div class="player-card" id="player4">
<div class="player-name">Spieler 4</div>
<div class="player-score">0</div>
</div>
<div class="scoreboard" id="scoreboard">
<!-- Dynamisch generiert via JavaScript -->
</div>
<input type="hidden" id="device_id" value="">
@@ -570,22 +597,8 @@
<div class="current-player" id="currentPlayer">Drücke START um zu beginnen</div>
<!-- Buzzer Buttons -->
<div class="buzzer-grid">
<button class="player-buzzer start" id="startButton" onclick="startGame()">
▶️<br>START
</button>
<button class="player-buzzer disabled" id="buzzer1" onclick="buzz(1)">
🔴<br>Spieler 1
</button>
<button class="player-buzzer disabled" id="buzzer2" onclick="buzz(2)">
🔴<br>Spieler 2
</button>
<button class="player-buzzer disabled" id="buzzer3" onclick="buzz(3)">
🔴<br>Spieler 3
</button>
<button class="player-buzzer disabled" id="buzzer4" onclick="buzz(4)">
🔴<br>Spieler 4
</button>
<div class="buzzer-grid" id="buzzerGrid">
<!-- Dynamisch generiert via JavaScript -->
</div>
<!-- Answer Section -->

227
templates/team_setup.html Normal file
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@@ -0,0 +1,227 @@
<!DOCTYPE html>
<html>
<head>
<title>{{ translations['quiz_title'] }} Team Setup</title>
<style>
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
background: linear-gradient(135deg, #0a0e27 0%, #1a1f3a 50%, #0f1419 100%);
color: #e0e0e0;
min-height: 100vh;
padding: 20px;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
}
.setup-container {
max-width: 700px;
width: 100%;
background: rgba(25, 30, 45, 0.95);
border-radius: 20px;
padding: 40px;
box-shadow: 0 8px 32px 0 rgba(0, 0, 0, 0.5);
backdrop-filter: blur(10px);
border: 1px solid rgba(255, 255, 255, 0.05);
}
h2 {
text-align: center;
margin-bottom: 30px;
color: #1DB954;
font-size: 2em;
}
.team-count-section {
margin-bottom: 30px;
text-align: center;
}
.team-count-label {
font-size: 1.3em;
margin-bottom: 15px;
color: #e0e0e0;
font-weight: 600;
}
.team-count-display {
font-size: 3em;
font-weight: bold;
color: #1DB954;
margin: 20px 0;
}
.team-count-slider {
width: 100%;
height: 8px;
border-radius: 5px;
background: rgba(29, 185, 84, 0.2);
outline: none;
-webkit-appearance: none;
}
.team-count-slider::-webkit-slider-thumb {
-webkit-appearance: none;
appearance: none;
width: 25px;
height: 25px;
border-radius: 50%;
background: #1DB954;
cursor: pointer;
box-shadow: 0 0 10px rgba(29, 185, 84, 0.5);
}
.team-count-slider::-moz-range-thumb {
width: 25px;
height: 25px;
border-radius: 50%;
background: #1DB954;
cursor: pointer;
box-shadow: 0 0 10px rgba(29, 185, 84, 0.5);
border: none;
}
.teams-list {
margin: 30px 0;
}
.team-input-group {
margin-bottom: 20px;
display: flex;
align-items: center;
gap: 15px;
}
.team-number {
font-size: 1.5em;
font-weight: bold;
color: #1DB954;
min-width: 100px;
}
.team-name-input {
flex: 1;
padding: 12px 20px;
border-radius: 12px;
border: 2px solid rgba(29, 185, 84, 0.3);
background: rgba(15, 20, 25, 0.8);
color: #e0e0e0;
font-size: 1.1em;
transition: all 0.3s ease;
}
.team-name-input:focus {
outline: none;
border-color: #1DB954;
box-shadow: 0 0 10px rgba(29, 185, 84, 0.3);
}
.btn {
display: inline-block;
padding: 15px 30px;
margin: 10px 5px;
border-radius: 25px;
border: none;
font-size: 1.1em;
font-weight: 600;
cursor: pointer;
transition: all 0.3s ease;
text-decoration: none;
color: white;
}
.btn-primary {
background: linear-gradient(135deg, #1DB954 0%, #1ed760 100%);
box-shadow: 0 4px 15px rgba(29, 185, 84, 0.3);
}
.btn-primary:hover {
transform: translateY(-2px);
box-shadow: 0 6px 20px rgba(29, 185, 84, 0.5);
}
.btn-secondary {
background: linear-gradient(135deg, #535353 0%, #666 100%);
}
.btn-secondary:hover {
transform: translateY(-2px);
background: linear-gradient(135deg, #666 0%, #777 100%);
}
.button-group {
text-align: center;
margin-top: 30px;
}
</style>
<script>
let teamCount = 4;
function updateTeamCount() {
teamCount = parseInt(document.getElementById('teamCountSlider').value);
document.getElementById('teamCountDisplay').textContent = teamCount;
updateTeamInputs();
}
function updateTeamInputs() {
const container = document.getElementById('teamInputs');
container.innerHTML = '';
for (let i = 1; i <= teamCount; i++) {
const savedName = localStorage.getItem(`team_${i}_name`) || `Team ${i}`;
const group = document.createElement('div');
group.className = 'team-input-group';
group.innerHTML = `
<div class="team-number">Team ${i}:</div>
<input type="text"
class="team-name-input"
id="team${i}Name"
value="${savedName}"
placeholder="Team ${i} Name"
maxlength="20">
`;
container.appendChild(group);
}
}
function saveTeams() {
// Speichere Anzahl
localStorage.setItem('team_count', teamCount);
// Speichere Namen
for (let i = 1; i <= teamCount; i++) {
const name = document.getElementById(`team${i}Name`).value || `Team ${i}`;
localStorage.setItem(`team_${i}_name`, name);
}
}
window.onload = function() {
// Lade gespeicherte Anzahl
const savedCount = localStorage.getItem('team_count') || '4';
document.getElementById('teamCountSlider').value = savedCount;
updateTeamCount();
};
</script>
</head>
<body>
<div class="setup-container">
<h2>👥 Team Setup</h2>
<div class="team-count-section">
<div class="team-count-label">Anzahl der Teams</div>
<div class="team-count-display" id="teamCountDisplay">4</div>
<input type="range"
class="team-count-slider"
id="teamCountSlider"
min="2"
max="6"
value="4"
oninput="updateTeamCount()">
</div>
<div class="teams-list">
<div id="teamInputs"></div>
</div>
<div class="button-group">
<a href="{{ url_for('buzzer_settings', playlist_id=playlist_id) }}?mode={{ game_mode }}&local_multiplayer=1"
class="btn btn-primary"
onclick="saveTeams()">
✅ Weiter zu Einstellungen
</a>
<a href="{{ url_for('playerselect', playlist_id=playlist_id) }}?mode={{ game_mode }}&buzzer=1"
class="btn btn-secondary">
⬅️ Zurück
</a>
</div>
</div>
</body>
</html>